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Walker Guide

Quick and dirty Walker Guide and some tips that help it work just a tad better.

 

Make sure to set the Walker Timeout: Value.

Walker-Timeout.jpg

 

 

I would set this anywhere from 1-3 seconds and you do this with the slider next to the bar. This will cause the walker to attempt to go to the next point. Usually helps get it going if the bot becomes stuck. 

 

I would also make sure that in Targeting, you set Target Reachable, Target Shootable so your bot does not get stuck going after mobs in unreachable places.

TargetReachable.jpg

 

 

Auto Learn will not add going up/down steps. So make sure to add a Waypoint type: Node next to the stair, and then another one with the Walk:North, East, Etc after it to force the bot up and down stairs. You need to add this every time you go up, and every time you go down. Example picture below of walking the bot to the point before the stairs, and then up.

WalkerStairs.jpg

 

Last tip is to make use of the Lure and Node types in the Waypoint.waypoint types. Lure will cause you to keep walking to that node even if mobs are on you, and stand will go to that node and then wait depending on the number of targets you have set in targeting. If you set your target type to stand still, this will help cause your bot not to go off the chosen way points and break.