Items & Equipment

A collection of guides for various pieces of equipment and items in the Cyntara world.

Cyntara Armory

 

Here is a link to the extensive Cyntara Armory: https://cyntara.org/library/armory

 

 


 

 

Starter Weapons and Weapon Upgrades

Below is a list of all of the starter weapons, and all of the stages it can be upgraded through. The weapon can be upgraded using Weapon Upgrade Crystals. Each upgrade has a chance to fail and is generally easier at the lower level and harder at the higher level. Weapon Upgrade Crystals can be rewarded from Boss Attempts via the Task system.

If you lose the starter weapon you can purchase another one from the Weapon Smith on the 1st floor of the Depot.

You see a weapon upgrader crystal.
It weighs 1.00 oz.
This crystal can transform certain weapons into brand new, upgraded weapons. This crystal has a relatively high chance of breaking.
[Item ID: 15801]


Melee Weapons

Swords

Name Item Level Base stats Exceptional stats
Sword

 

0 Weight: 35.0 oz
Attack: 80
 
Fire Sword

 

100 Weight: 23.0 oz
Attack: 228
 
Ruby Saber

 

200 Weight: 65.0 oz
Attack: 245
Mana Leech: +2%
 
Mercenary Sword

 

300 Weight: 68.0 oz
Attack: 258
Mana Leech: +3%
Melee: +1
 
Greymir Slicer

 

400 Weight: 48.0 oz
Attack: 265
Mana Leech: +4%
Melee: +1
 
Nightmare Blade

 

500 Weight: 59.0 oz
Attack: 276
Mana Leech: +5%
Melee: +2
 
Clement Sword

 

600 Weight: 87.0 oz
Attack: 285
Mana Leech: +5%
Melee: +2
 
Vengeance Sword

 

700 Weight: 41.0 oz
Attack: 295
Melee: +4
Mana Leech: +5%
 
Falcon Longsword

 

800 Weight: 46.0 oz
Attack: 315
Melee: +4
Mana Leech: +6%
 
Magic Sword

 

900 Weight: 42.0 oz
Attack: 340
Melee: +6
Mana Leech: +6%
 
Emerald Sword

 

1000 Weight: 41.0 oz
Attack: 360
Melee: +10
Mana Leech: +7%
 
Epiphany

 

1000 Weight: 67.0 oz
Attack: 385
Melee: +12
Mana Leech: +8%
 

Clubs

Name Item Level Base stats Exceptional stats
Mace

 

0 Weight: 28.0 oz
Attack: 81
 
Dragonbone Staff

 

100 Weight: 18.0 oz
Attack: 228
 
Steel Crusher

 

200 Weight: 98.0 oz
Attack: 245
Boss Damage Reduction: +3%
Physical Protection: +3%
 
Crystal Mace

 

300 Weight: 80.0 oz
Attack: 259
Boss Damage Reduction: +3%
Physical Protection: +2%
Melee: +1
 
Bronzed Mace

 

400 Weight: 78.0 oz
Attack: 266
Boss Damage Reduction: +3%
Physical Protection: +2%
Melee: +2
 
Drachaku

 

500 Weight: 60.0 oz
Attack: 276
Boss Damage Reduction: +3%
Physical Protection: +3%
Melee: +3
 
Dwarven Club

 

600 Weight: 68.0 oz
Attack: 287
Melee: +4
Boss Damage Reduction: +3%
Life Drain Protection: +3%
 
Destruction Mace

 

700 Weight: 62.0 oz
Attack: 298
Boss Damage Reduction: +5%
Life Drain Protection: +4%
Melee: +5
 
Falcon Mace

 

800 Weight: 65.0 oz
Attack: 318
Boss Damage Reduction: +6%
Life Drain Protection: +6%
Melee: +6
 
Silver Mace

 

900 Weight: 67.0 oz
Attack: 340
Boss Damage Reduction: +7%
Life Drain Protection: +7%
Melee: +8
 
Obsidian Truncheon

 

1000 Weight: 65.0 oz
Attack: 360
Boss Damage Reduction: +8%
Life Drain Protection: +8%
Melee: +10
 
Dark Trinity Mace

 

1000 Weight: 99.0 oz
Attack: 385
Melee: +12
Boss Damage Reduction: +9%
Life Drain Protection: +9%
 

Axes

Name Item Level Base stats Exceptional stats
Axe

 

0 Weight: 40.0 oz
Attack: 82
 
Fire axe

 

100 Weight: 40.0 oz
Attack: 228
 
Guardsmen Axe

 

200 Weight: 57.0 oz
Attack: 246
Life Leech: +2%
 
Dwarven Axe

 

300 Weight: 82.0 oz
Attack: 258
Life Leech: +2%
Melee: +1
 
Rubinite Axe

 

400 Weight: 87.0 oz
Attack: 266
Life Leech: +3%
Melee: +2
 
Guardian Halberd

 

500 Weight: 110.0 oz
Attack: 276
Life Leech: +4%
Melee: +3
 
Warhawk Axe

 

600 Weight: 122.0 oz
Attack: 287
Life Leech: +5%
Melee: +3
 
Skullcracker Axe

 

700 Weight: 124.0 oz
Attack: 300
Melee: +4
Life Leech: +5%
 
Falcon Battleaxe

 

800 Weight: 88.0 oz
Attack: 320
Melee: +4
Life Leech: +6%
 
Stonecutter Axe

 

900 Weight: 99.0 oz
Attack: 340
Melee: +6
Life Leech: +7%
 
Hellforged Axe

 

1000 Weight: 88.0 oz
Attack: 360
Melee: +10
Life Leech: +7%
 
Solar Axe

 

1000 Weight: 110.0 oz
Attack: 385
Melee: +12
Life Leech: +8%
 

Magic Weapons

Rods

Name Item Level Base stats Exceptional stats
Snakebite Rod

 

0

Weight: 43.0 oz
Range: 3
Damage: 20-28

Earth Damage

 
Springsprout Rod

 

100

Weight: 27.0 oz
Range: 3
Damage: 240-1520

Earth Damage

 
Sapphire Rod

 

 

200

Weight: 25.0 oz
Range: 4
Magic Level: +3
Damage: 280-560

Ice Damage

 
Priest's Rod

 

 

300

Weight: 25.0 oz
Range: 4
Magic Level: +4
Damage: 320-620

Death Damage

 
Blizzard Rod

 

400

Weight: 35.0 oz
Range: 4
Magic Level: +5
Damage: 360-720

Ice Damage

 
Diamond Sceptre

 

500

Weight: 15.0 oz
Range: 4
Magic Level: +5
Damage: 480-800

Death Damage

 
Glacial Rod

 

600

Weight: 37.0 oz
Range: 4
Magic Level: +6
Damage: 545-830

Ice Damage

 
Energy-bound Rod

 

700

Weight: 28.0 oz
Range: 4
Magic Level: +8
Damage: 600-940

Energy Damage

 
Falcon Rod

 

800

Weight: 11.0 oz
Range: 4
Magic Level: +9
Damage: 740-1000

Fire Damage

 
Underworld Rod

 

900

Weight: 29.0 oz
Range: 4
Magic Level: +10
Damage: 860-1200

Death Damage

 
Lich Staff

 

1000

Weight: 80.0 oz
Range: 5
Magic Level: +12
Damage: 1000-1280

Death Damage

 
Queen's Sceptre

 

1000

Weight: 23.0 oz
Range: 5
Magic Level: +15
Damage: 1060-1360

Death Damage

 

Wands

Name Item Level Base stats Exceptional stats
Wand of Vortex

 

0

Weight: 19.0 oz
Range: 3
Damage: 24-36

Energy Damage

 
Wand of Starstorm

 

100

Weight: 25.0 oz
Range: 4
Magic Level: +2
Damage: 280-560

Energy Damage

 
Wand of Eternal Flames

 

200

Weight: 32.0 oz
Range: 4
Magic Level: +3
Damage: 320-600

Fire Damage

 
Wand of Glory

 

300

Weight: 25.0 oz
Range: 4
Magic Level: +3
Damage: 360-640

Energy Damage

 
Wand of the Beast

 

400

Weight: 30.0 oz
Range: 4
Magic Level: +4
Damage: 400-760

Death Damage

 
Shadow Sceptre

 

500

Weight: 41.0 oz
Range: 4
Magic Level: +4
Damage: 520-940

Death Damage

 
Wand of Everblazing

 

600

Weight: 37.0 oz
Range: 4
Magic Level: +5
Damage: 640-980

Fire Damage

 
Royalty Wand

 

700

Weight: 30.0 oz
Range: 4
Magic Level: +6
Damage: 720-1060

Fire Damage

 
Falcon Wand   800

Weight: 12.00 oz
Range: 4
Magic Level: +7
Damage: 800-1100

Ice Damage

 
Wand of Voodoo

 

900

Weight: 28.0 oz
Range: 5
Magic Level: +8
Damage: 880-1300

Death Damage

 
Wand of Defiance

 

1000

Weight: 12.0 oz
Range: 5
Magic Level: +8
Damage: 1060-1380

Death Damage

 
Ferumbras' staff

 

1000

Weight: 29.0 oz
Range: 5
Magic Level: +12
Damage: 1140-1460

Death Damage

 

Ranged Weapons

Bows

Name Item Level Base stats Exceptional stats
Bow Bow.webp 0 Attack: 1  
Composite Hornbow Composite_Hornbow.webp 100

Attack: 4

Hit Chance: +3%

 
Yol's Bow   200

Attack: 8

Hit Chance: +5%

Life Leech +1.00%

Mana Leech +2.00%

 
Bone Bow   300

Attack: 12

Hit Chance: +6%

Life Leech +2.00%

Mana Leech +3.00%

 
Winged Bow   400

Attack: 13

Hit Chance: +6%,

Life Leech +3.00%, Mana Leech +4.00%

 
Demonic Bow   500

Attack: 15

Hit Chance: +7%

Life Leech +4.00%

Mana Leech +6.00%

 
Mycological Bow   600

Attack: 17

Hit Chance: +7%

Life Leech +5.00%

Mana Leech +6.00%

 
Crackwhip Bow   700

Attack: 19

Hit Chance: +8%

Life Leech +6.00%,

Mana Leech +6.00%

 
Falcon Bow   800

Attack: 22

Hit Chance: +8%

Life Leech +6.00% Mana Leech +7.00%

 
Hive Bow   900

Attack: 26

Hit Chance: +9%

Life Leech +7.00%

Mana Leech +7.00%

 
Warsinger Bow   1000

Attack: 32

Hit Chance: +10%

Life Leech +7.00%

Mana Leech +8.00%

 
Eletheriel's Elemental Bow   1000

Attack: 38

Hit Chance: +12%

Life Leech +8.00%

Mana Leech +8.00%

 

Crossbows

Name item Level base stats Exceptional stats
Crossbow   0 Attack: 1  
The Ironworker   100

Attack: 8

Hit Chance: 1%

 
Chain Bolter   200

Attack: 12

Hit Chance: 2%

Critical Chance: 0.50%

Critical Damage: 5.00%

 
Compact Crossbow   300

Attack: 13

Hit Chance: 3%

Critical Chance: 0.50%

Critical Damage: 6.00%

 
Winged Crossbow   400

Attack: 15

Hit Chance: 4%

Critical Chance: 0.60%

Critical Damage: 7.00%

 
Mythic Crossbow   500

Attack: 18

Hit Chance: 5%

Critical Chance: 0.70% Critical Damage: 7.00%

 
Arbalest   600

Attack: 20

Hit Chance: 5%

Critical Chance: 0.70% Critical Damage: 8.00%

 
Orcish Crossbow   700

Attack: 25

Hit Chance: 5%

Critical Chance: 0.80% Critical Damage: 9.00%

 
Sharpeye Crossbow   800

Attack: 30

Hit Chance: 5%

Critical Chance: 0.80% Critical Damage: 10.00%

 
The Devileye   900

Attack: 35

Hit Chance: 8%

Critical Chance: 0.90% Critical Damage: 15.00%

 
Royal Crossbow   1000

Attack: 40

Hit Chance: 8%

Critical Chance: 0.90%, Critical Damage: 15.00%

 
Ornate Crossbow   1000

Attack: 55

Hit Chance: 10%

Max Mana +5%

Critical Chance: 1.00%, Critical Damage: 17.00%

 

Item Enchantment

 


The Simple Man's Guide to Enchanting

Written by Silence.
So you want to know how to get into the world of enchanting? To have the best equipment takes time and dedication to obtain, enchanting is not an exception to this. If you're a filthy casual who can't read then skip to the end for the TLDR at the end.
While at first glance the entire process seems daunting. "How can I do this? What? This item does not have any attachment slots? What does that even mean?"
Well Timmah, I'm going to tell you today! Illustrated with pictures no less!


Look at this helmet, it's boring. It's bland. I want to change it into something useful.

This is the first thing you need when you start enchanting; an item. Not any item can be enchanted though! All equipment besides items with charges, stone skin amulets being an example, can be. Here I have a winged helmet for paladins. It's ordinary and has no personal finesse that could help me in its fullest capacity. The first thing I'm going to need is an orb of enchantment. But one careful thing should be noted - each item can ONLY HOLD 4 SLOTS. It can hold less, but not more than that.

Equipment can and will drop with 5 slots on it.

 

Picture of Orb of Enchantment.


Aw man, this thing is a beaut'! You can obtain it through Task bosses, quests or directly from the store.

After using it, I have attached a slot onto the helmet, now it says in the description - "Enchantments: 1 slots." I should emphasis again, EACH PIECE OF EQUIPMENT CAN ONLY HOLD FOUR SLOTS. But now we're ready to apply some enchantments! There are several different types of crystals that can be attached and three different tiers. Let's look at how each one looks and what it does!


The four tiers are Lesser, Regular, Grand and Ultimate.

There is an enchanting skill, located in the Skills & Stats window at the bottom.

Lesser crystals have no requirement to use and will help you start enchanting.

Lesser Enchantment Crystals: 0 level required in Enchanting
Enchantment Crystals: 15 level required in Enchanting
Grand Enchantment Crystals: 25 level required in Enchanting
Ultimate Enchantment Crystals: 35 level required in Enchanting
Crystals can break upon attempting to enchant. Keep that in mind and get a few before you start. Also keep in mind the enchant is completely random.
The different enchant types:

Press the R to remove any enchants on the item.


After removing enchantments the socket is not removed, but allows you to add another enchantment.

And now Timmah, you're probably asking, "oh man, what set can I trick out to help me," now we're getting into the nitty gritty stuff. Technical stuff.

On this set I would want to maybe go critical chance + skills bonus. There is one important note - there are limits on what you can stack on your character.




While you can focus on 1 stat entirely, some stats do have a cap and anything above that cap will not provide a benefit. For example, Critical Strike Chance caps out at 10%. Anything above that does not count. *Unless you talent into Maximum Critical Chance. Keep in mind this increases the cap, not your current critical chance.

Here are the limits that you CANNOT go past -

• Regeneration (mana and health) - There is no limit! Stack your character's regeneration to the sky.
• Skills - You cannot add more than +100 skills to your character through enchanting and inherent bonuses combined.
• Speed - 1500. This is the game server's limit.
• Critical Damage - Limit unknown?
• Critical Hit - 10%(15% with talent Maximum Critical Chance)

• Luck - There is no limit! This increase your drop rate by a %.
• Elemental Resistances - Elemental Protection Explanation


Enchantment Crystal Combiner

Furthermore, enchantment crystals can be combined using the Enchantment Crystal Combiner station.

You see a blackboard.
You read: Enchantment Crystal Combiner

3x Lesser = 1x Normal
3x Normal = 1x Grand
5x Grand = 1x Ultimate

Combining has no chance of failure and as such will always succeed to combine the enchantment crystals into the higher tier.
Please keep in mind that only enchantment crystals of the same type (Regen, defense, offense, skills, utility) can be combined. The resulting enchantment crystal will always be of the same type as the three base enchantment crystals. You can find the Enchantment Crystal Combiner at the bottom floor of the depot.

Just place crystals on the table and pull the lever.


Value Ranges

The value ranges can be viewed by using an enchantment crystal on the item, choose the tier and then the enchant type.

 


TLDR:

To start enchanting items, you will need an Orb of Enchantment. You can get this from Quests, Task bosses, Market, or purchase them directly from the store. You only need to ‘use' this item on the piece of equipment you want to enchant.

The next item you need is a lesser enchantment crystal which has no enchantment skill required to use. There are five different types of enchantment crystals; Regen, Offense, Defense, Skills, Utility. The amount of bonus each gives depends on the tier of crystal used. 
Lesser Enchantment Crystals: 0 level required in Enchanting
Enchantment Crystals: 15 level required in Enchanting
Grand Enchantment Crystals: 25 level required in Enchanting
Ultimate Enchantment Crystals: 35 level required in Enchanting
You are able to see your current enchantment level by saying !skills or going into your Skills & Stats window and scrolling to the bottom.

You CANNOT go past these limits -

• Regeneration: - No limit.
• Skills: Cannot go above +100 through enchants and bonuses on gear.
• Speed - 1500. This is the game server's limit.
• Critical Hit Chance: 10% (15% with Talents)
• Critical Damage - Limit unknown?
• Luck - There is no limit! This increase your drop rate by a %.
• Elemental Resistances - Elemental Protection Explanation

If you have any questions or comments on this Game Guide, please leave us feedback on its Feedback Thread!


Enchanting Mount

Players that have reached Enchanting Level 20 will now have a chance to loot Enchanting Mount Recipe from bosses. Once learned, you will be able to craft an item that grants enchanting exclusive mount. This item can be traded and sold to other players.

Updated: 01/01/2023

Item Quality

The item quality system lets players improve the quality of items to receive Quality Bonus and Quality Milestone Bonus.
Improving the quality of an item requires a Blacksmith's Chisel which can be obtained through various activities.
The maximum quality level is 20% which can be reached using 250 Blacksmith's Chisels on average.


Quality Bonus

Each 1% of quality added to an item will increase its armor and defense by 1% and its attack by 0.5%.
Bows and crossbows apply that bonus to the sum of the ammunition and weapon attack.
Wands and rods receive an increase to the minimum and maximum damage values.


Quality Milestone Bonus

Reaching quality level of 10% will turn the item into a superior version which will add +1 to the item inherent skill and magic level stats, whereas reaching quality level of 20% will turn the item into an exceptional version which increases these stats by +2 instead.

Charms System


Charms

Charms on Cyntara are trinket items that provide extra stats that your character can benefit from aside from your inventory and spells.
You can find many charms on Cyntara that can be looted from monsters or obtained through quests.
If you find an item that you think may be a useless trinket it's worth taking a look at it - if it has stats or mentions that it's a charm, then it's a charm. Further, if the item is in your inventory and you notice a small blue-ish triangle in the upper-left corner of the inventory slot - it's a charm.
You cannot however make use of an unlimited amount of charms. Charms are only effective if they're inside of the charm container and it has a limited amount of space, so choose your charms wisely depending on the situation and they are not stackable.
A Cursed Charm is a special charm that looks like a voodoo doll. This type of charm can only be obtained from the Void Realm. Upon completion of a Void Realm, you will receive a Cursed Charm with dynamic attributes; the attributes that can be rolled are random for each completion. For more information, check out the "Void Invaders" guide.


Charm Container

The charm container can be accessed by clicking the button with a present box icon under your the stop button next to the inventory or by using the !charms command. You can access this container at all times. It can hold up to 4 different charms at a time not that only also  player’s charm bag will increase by 1 slot for each rebirth level to a max of 8 slots


Charm Archive

Charm   Level to obtain
Effect Description Location Vocation
Shining Sun Catcher

Shining Sun Catcher.gif

1000

  • Life Leech: +6%
  • Mana Leech: +2%
  • Mana Drain Protection: +10%
  • Effectiveness: +15%
  • Mana Cost Reduction: +10%
  • Damage vs. Bosses: +10%
  • Boss Damage Reduction: +15%
  *
*All
Sun Catcher

 

Dark Sun Catcher.gif

1000

  • Protection manadrain +5%
  • Life leech +3%
  • Mana leech +1%
  • Mana cost reduction +5%
  • Damage vs. bosses +5%
  • Damage reduction vs. bosses +7%
  • Effectiveness +7%

 


This powerful charm seems to be yearning for energy.

"The Ultimate Challgenges" Quest.
*All
Raccoon Santa

Raccoon Santa.gif

300

  • Luck +5%

*

Loot of Trash Panda
*All
Otherworld Zealot

Bladespark Figurine.gif

600

  • Damage vs. Energy Monsters: +8%
  • Energy Protection: +8%
  • Critical Chance: +0.7%
  • Critical Damage: +7%

*

Otherworld Quest. Loot of Entropy Disruptor
*All
Shaper's Power Crystal

800

  • Critical Chance: +0.8%
  • Critical Damage: +8%
  • Mana Cost Reduction: +3%
  • Distance Fighting: +3
  • Life Leech: +1%
  • Mana Leech: +1%

*

Nightstalker Spawn. Loot of The Shaper
Paladin
Shaper's Blood

800

  • Critical Chance: +0.8%
  • Critical Damage: +8%
  • Mana Cost Reduction: +3%
  • Melee: +3
  • Life Leech: +2%

*

Nightstalker Spawn. Loot of The Shaper Knight
Shaper's Beard

800

  • Critical Chance: +0.8%
  • Critical Damage: +8%
  • Mana Cost Reduction: +3%
  • Magic Level: +3
  • Mana Leech: +2%

*

Nightstalker Spawn. Loot of The Shaper Druid/Sorcerer
Plushie Of Gaz'haragoth

1600

  • Damage vs. Fire Monsters: +7%
  • Mana Cost Reduction: +5%

*

Primordial Prison Spawn. Loot of Gaz'haragoth *All

Holy Tible

 

 

450

  •  
Wearing this charm increases the damage dealt by Divine Caldera and Speedy Caldera and changes its visual effect.
  • Four swords
Paladin
Holy Serpent Crest

 

 

450

  •  
Wearing this charm increases the damage dealt by Bloodstrike and changes its visual effect.
  • Four swords
Knight
Holy Scarab

 

 

450

  •  
Wearing this charm increases the damage dealt by Eternal Winter and changes its visual effect.
  • Four swords
Druid
Holy Falcon

 

 

450

  •  
Wearing this charm increases the damage dealt by Hell's Core and changes its visual effect.
  • Four swords
Sorcerer
Mysterious Fetish    
  •  
Wearing this charm increases the damage dealt by Ultimate Ethereal Strike and changes its visual effect.
  • Astral Plane
Paladin
Charged Ghost Charm

 

 

  •  
Wearing this charm increases the damage dealt by Energy Wave and changes its visual effect.
  • Astral Plane
Sorcerer
Golden Fruits

 

 

  •  
Wearing this charm increases the damage dealt by Terra Wave and changes its visual effect.
  • Astral Plane

Druid

Wooden Doll

 

 

 

  •  
Wearing this charm increases the damage dealt by Fierce Berserk and changes its visual effect.
  • Astral Plane

Knight

Doll

 

 

500

  • Regeneration: +25 / 1.0 sec
  • Mana Regeneration: +25 / 1.0 sec
Its a cute doll dressed as a civilian.
  • Black Knights
All
Pirate Voodoo Doll

 

 

300

  • Luck: +1%
It looks like a small pirate.
  • pirate spawn
All
Santa Doll  
  •  
    All
Vampire Doll

 

 
  • Life Drain Protection: +6%
  • Mana Drain Protection: +6%
  • Physical Protection: +6%
    All
Jester Doll

 

 

300

  •  
This malevolent doll looks just like Violent J.
  • 2 jester raid (venore)
All
Epaminondas Doll

 

 
  •  
He talks, moves and sings just like a real person.   All
Nightmare Doll

 

 
  • Speed: +1
  • Critical Chance: +0.5%
  • Luck: +10%
This doll is a replica of Sephiroth, the one-winged angel.   All
Toad Doll

 

 
  • Melee: +2
  • Distance Fighting: +2
    All
Ferumbras Doll

 

 
  • Mana Regeneration: +100 / 1.0 sec
  • Magic Level: +5
   
  • Master Sorcerer
  • Elder Druid
Gamemaster Doll

 

 
  •  
    All
Draken Doll

 

 

750

  • Weight: 15.0 oz
  • Physical Protection: +5%
  • Fire Protection: +5%
  • Critical Damage: +5%
It seems to be the favourite doll of the emperor.
  • Wrath of the emperor
All
Dread Doll

 

 
  • Weight: 11.0 oz
  • Speed: +1
  • Life Leech: +5%
  • Luck: +10%
    All
Fan Doll Of The Cyntara Queen

 

  Weight: 15.0 oz     All
Dwarf King Doll

 

 
  • Weight: 120.0 oz
  • Health Regeneration: +100 / 1.0 sec
  • Melee: +4
  • Distance Fighting: +4
  • Physical Protection: +2%
This is the favorite doll of the dwarf king.   All
Rat God Doll

 

 
  • Weight: 7.0 oz
    All
Bookworm Doll

 

 

950

  • Weight: 19.0 oz
  • Magic Level: +3
It does not wish to be disturbed.
  • flying books
  • Master Sorcerer
  • Elder Druid
Norseman Doll

 

 
  • Weight: 10.0 oz
  • Melee: +2
  • Distance Fighting: +2
  • Fire Protection: -8%
  • Ice Protection: +6%
It is given to the winners of competitions.   All
Assassin Doll

 

 
  • Weight: 25.0 oz
  • Speed: +2
  • Health Regeneration: +100 / 1.0 sec
  • Mana Regeneration: +100 / 1.0 sec
    All
Citizen Doll

 

 
  • Weight: 8.0 oz
The little animated doll seems more realistic than most other people.   All
Leviathan Doll

 

 
  • Weight: 0.0 oz
  • Damage vs. Bosses: +2%
 
  • fishing 
All
Teddy Bear

 

 
  • Weight: 7.0 oz
 
  • Orshabaal
All
Annihilation Bear

 

 

900

  • Weight: 43.0 oz
  • Critical Chance: +0.5%
  • Critical Damage: +5%
  • Luck: +10%
I braved the Annihilator and all I got is this lousy teddy bear.
  • Annihilator
All
Panda Teddy

 

 

300

  • Weight: 6.0 oz
    All
Torn Teddy

 

 

300

  • Weight: 1.0 oz
 
  • Orc Siege Captain (Orc Raid Boss in Thais)
All
Stuffed Rabbit

 

 
  • Weight: 2.0 oz
  • Speed: +1
    All
Stuffed Dragon

 

 

600

  • Weight: 8.0 oz
  • Magic Level: +1
  • Fire Protection: +6%
  • Ice Protection: -8%
 
  • POI
All
Toy Mouse

 

 
  • Weight: 12.0 oz
    All
Toy Spider

 

 
  • Weight: 0.0 oz
    All
Pet Pig

 

 
  • Weight: 6.0 oz
    All
Frazzlemaw Santa

 

 
  • Weight: 6.0 oz
    All
Maxxen Santa

 

 
  • Weight: 6.0 oz
    All
Golden Figurine

 

 
  • Weight: 15.0 oz
  • Critical Chance: +0.3%
  • Critical Damage: +3%
    All
Oracle Figurine

 

 
  • Weight: 8.0 oz
  • Holy Protection: +7%
    All
Yalahari Figurine

 

 
  • Weight: 8.0 oz
  • Magic Level: +2
    All
Golden Warrior Trophy

 

 
  • Weight: 19.0 oz
  • Melee: +10
    All
Silver Warrior Trophy
 
  • Weight: 18.0 oz
  • Melee: +5
    All
Bronze Warrior Trophy

 

 

 
  • Weight: 18.0 oz
  • Melee: +2
    All
Golden Trophy Of Excellence
 
  • Weight: 13.0 oz
  • Distance Fighting: +10
    All
Silver Trophy Of Excellence
 
  • Weight: 13.0 oz
  • Distance Fighting: +5
    All
Bronze Trophy Of Excellence
 
  • Weight: 13.0 oz
  • Distance Fighting: +2
    All
Draken Trophy

 

 

 

750

  • Weight: 12.0 oz
  • Melee: +2
  • Fire Protection: +3%
 
  • drakens
All
Lizard Trophy

 

750

  • Weight: 12.0 oz
  • Distance Fighting: +2
  • Fire Protection: +3%
It looks like a little shogun.
  • drakens
All
Violet Gem
 
  • Weight: 0.0 oz
  • Energy Protection: +5%
  • Earth Protection: -2%
  Undead Dragon All
Yellow Gem

 

 

 
  • Weight: 0.0 oz
  • Holy Protection: +5%
  • Death Protection: -2%
 
  • Cyntara King
All
Green Gem
 
  • Weight: 0.0 oz
  • Energy Protection: -2%
  • Earth Protection: +5%
    All
Red Gem
 
  • Weight: 0.0 oz
  • Fire Protection: +5%
  • Ice Protection: -2%
 
  • Blistering Fire elemental
All
Blue Gem
 
  • Weight: 0.0 oz
  • Fire Protection: -2%
  • Ice Protection: +5%
  Ice miners All
Strange Symbol
 
  • Weight: 2.0 oz
  • Physical Protection: +2%
 
  • Ghazbaran
All
Orb
 
  • Weight: 8.0 oz
  • Critical Chance: +0.2%
  • Critical Damage: +2%
 
  • Demon
All
Mind Stone
 
  • Weight: 2.0 oz
  • Critical Chance: +0.1%
  • Critical Damage: +1%
 
  • Juggernaut
All
Crystal Ball
 
  • Weight: 34.0 oz
  • Luck: +2%
 
  • Warlock
All
Ankh

 

450

  • Weight: 4.0 oz
  • Holy Protection: +8%
  • Death Protection: -2%
 
  • Holy bishops
All
Post Horn
 
  • Weight: 15.0 oz
It's property of the Postmaster's Guild and only rewarded to loyal members.   All
Gemmed Lamp

 

250

  • Weight: 5.0 oz
  • Physical Protection: +3%
This is a djinn leader's most prized possession.
  • Djinns
All
Green Light

 

300+

  • Weight: 0.0 oz
  • Damage vs. Bosses: +5%
 
  • beast slayer arena
All
Frozen Starlight

 

600

  • Weight: 0.0 oz
  • Health Regeneration: +200 / 1.0 sec
  • Mana Regeneration: +200 / 1.0 sec
 
  • POI
All
Post Officer's Hat
 
  • Weight: 7.0 oz
  • Speed: +2
This hat is the insignia of all post officers in Cyntara.   All
Ectoplasm Container
 
  • Weight: 8.0 oz
it is full.
  • Souleater
All
Bat Decoration

 

 
  • Weight: 2.0 oz
  • Holy Protection: -5%
  • Life Drain Protection: +5%
  • Mana Drain Protection: +5%
    All
Imperor's Trident
 
  • Weight: 6.0 oz
  • Mana Cost Reduction: +7%
 
  • The Imperor POI SPAWN (Near throne)
All
Plasmother's Remains
 
  • Weight: 6.0 oz
  • Effectiveness: +7%
 
  • Plasmother's POI SPAWN
All
Countess Sorrow's Frozen Tear
 
  • Weight: 6.0 oz
  • Critical Chance: +0.3%
  • Critical Damage: +3%
  • Effectiveness: +5%
 
  • Countess Sorrow's
  • POI SPAWN
Druid
Mr. Punish's Handcuffs
 
  • Weight: 6.0 oz
  • Endurance: +7%
 
  • Mr. Punish's POI SPAWN on Throne.
All
Handmaiden's Protector
 
  • Weight: 6.0 oz
  • Critical Chance: +0.3%
  • Critical Damage: +3%
  • Mana Cost Reduction: +5%
 
  • Handmaiden POI Spawn (Near Centre of Room)
Sorcerer
Piece Of Massacre's Shell
 
  • Weight: 6.0 oz
  • Critical Chance: +0.3%
  • Critical Damage: +3%
  • Melee: +5
  • Endurance: +5%
 
  • Massacre-POI
Knight
Dracola's Eye
 
  • Weight: 6.0 oz
  • Critical Chance: +0.3%
  • Critical Damage: +3%
  • Distance Fighting: +5
  • Endurance: +5%
 
  • Dracola-POI
Paladin
Cigar

 

50

  • Weight: 1.0 oz
 
  • dwarfs
All
Fake Dwarven Beard
 
  • Weight: 0.0 oz
    All
Firlefanz

 

 

 
  • Weight: 10.0 oz
  • Melee: +6
  • Distance Fighting: +6
 
  • Jimmy Urine Cyntara Zone
All
Mexcalibur

 

350

  • Weight: 12.0 oz
  • Melee: +3
Your name is carved on this mighty sword.
  • Trial of Fire
All
Coral Comb

 

 

300+

  • Weight: 4.0 oz
  • Mana Cost Reduction: +3%
It once belonged to a mermaid.
  • beast slayer arena
All
Phoenix Statue

 

800

  • Weight: 20.0 oz
  • Critical Chance: +0.5%
  • Critical Damage: +5%
  • Physical Protection: +2%
  • Fire Protection: +4%
 
  • fire titan
  • Amirada
All
Statue Of The Earth Titan

 

800

  • Weight: 21.0 oz
  • Damage vs. Bosses: +5%
  • Physical Protection: +3%
  • Earth Protection: +8%
 
  • earth titan
All
Frozen Heart

 

 

 

800

  • Weight: 20.0 oz
  • Boss Damage Reduction: +5%
  • Physical Protection: +2%
  • Ice Protection: +4%
The eternal love is awarded by the Gods.
  • ice titan
All
Shapechanger
 
  • Weight: 2.0 oz
It might do some funny things to you.   All
Activated Seashell Book
 
  • Weight: 13.0 oz
  • Ice Protection: +6%
  • Fishing: +3
  • Damage vs. Energy Monsters: +6%
 
  • fishing
  • water elementals
All
Weakened Seashell Book
 
  • Weight: 13.0 oz
  • Ice Protection: +3%
  • Fishing: +1
 
  • fishing
  • water elementals
All
Seashell Book
 
  • Weight: 13.0 oz
  • Ice Protection: +6%
  • Fishing: +2
 
  • fishing
  • water elementals
All
Dog Collar
 
  • Weight: 50.0 oz
It belongs to Noodles, the king's dog.   All
Bell
 
  • Weight: 2.0 oz
A pigeon's favourite bell.
  • PIDGEON QUEST
All
Dragon Eye
 
  • Weight: 28.0 oz
  • Fire Protection: +7%
  • Melee: +3
  • Distance Fighting: +3
It belonged to the first dragon to roam the world and was adorned with the purest gold.
  • Shadown Dragon
All
Noble Sword
 
  • Weight: 50.0 oz
  • Critical Chance: +0.8%
  • Critical Damage: +8%
This sword is imbued with power.   All
Small Dragon Tear
 
  • Weight: 0.0 oz
  • Boss Damage Reduction: +5%
  • Fire Protection: +3%
A dragon tear looks like a small, luminous gem, glittering in a golden light.
  • Demodras
All
Demonic Charm
 
  • Weight: 24.0 oz
  • Damage vs. Fire Monsters: +8%
 
  • DemonBorn Valley Rb2
All
Elven Brooch
 
  • Weight: 1.0 oz
  • Energy Protection: +1%
  • Fire Protection: +1%
  • Earth Protection: +1%
  • Ice Protection: +1%
  • Holy Protection: +1%
  • Death Protection: +1%
  • Physical Protection: +1%
    All
Crown
 
  • Weight: 15.0 oz
  • Luck: +15%
 
  • Queen - King . 4 swords
All
Key Of Numerous Locks
 
  • Weight: 1.0 oz
  • Luck: +8%
It opens every locked forum thread.   All
Emblem Of Bravery

 

300+

  • Weight: 10.0 oz
  • Critical Chance: +0.5%
  • Critical Damage: +5%
Only a brave and true hero can possess this emblem.
  • Cooksons survival
All
Blood Goblet

 

 
  • Weight: 4.0 oz
 
  • An alternate Fate - Fake reward
All
Blood Skull
 
  • Weight: 4.0 oz
  • Death Protection: +2%
  • Physical Protection: +2%
  • Critical Chance: +0.5%
  • Critical Damage: +5%
 
  • Nazi Zombies Reward
All
Crystal Of Focus
 
  • Weight: 8.0 oz
  • Effect: Drunk Suppression
It is said to increase your ability to concentrate.   All
Black Skull
 
  • Weight: 24.0 oz
  • Energy Protection: -3%
  • Fire Protection: -3%
  • Earth Protection: -3%
  • Ice Protection: -3%
  • Holy Protection: -3%
  • Death Protection: +5%
  • Physical Protection: -3%
 
  • RED
  • Cyntara zone
All
Crystal Of Power
 
  • Weight: 8.0 oz
  • Critical Chance: +0.8%
  • Critical Damage: +8%
Hit 'em where it hurts.
  • Vegnagun
  • Maraton Man chan Quest
All
Cursed Charm

 

200+

  • Weight: 6.0 oz
  • Stats may very see Here
 
  • Void realms
All
Holy Icon

 

600

  • Weight: 1.0 oz
  • Critical Chance: +1.0%
  • Luck: +10%
  • Endurance: +5%
Culex is an interdimensional warlord of fabled prowess - but those are simply words to you.
  • Dark Knight Of Vanda
All
Skull Of A Caveman
 
  • Weight: 21.0 oz
It once belonged to an ancestor of Lazaran. Obviously he had really bad teeth.   All
Hellfire Circlet Charm
cd7dc9157b842e622235026ba911422c.png
 
  • Weight: 28.0 oz
  • Protection fire +10%
  • Critical chance: +0.7%
  • Critical Damage +7%
 

Only known way to obtain this item is by defeating World Ender.

All

 

Ring Crafting - Temporary Bonus

Ring crafting is a feature that utilizes the blank rings you may have picked up on your journey through Cyntara.

You can access this menu at the top left, under Character, Ring Crafting.

Once you gain a Ring Craft Scroll you can begin crafting your very own temporary rings.

You can use each Ring Craft Scroll 3 times, and can advanced it to the max rank of 3.

A ring with 2 rank 1 prefixes and 2 rank 1 suffixes.

The Outcome Type for the Rings is to make it easier to sort and auto equip the rings. No stat effect.

Ring Craft Scrolls are mainly rewarded through Dungeon runs, and the world chest, cursed chests and some other activities.

Note: Rings last a maximum of 4 hours. The best way to obtain materials for the rings is to use Monster Essence (ID:31673) and exchange it with the NPC Tony Bloodhunter. Monster Essence drops when killing monsters in spawns.

Artifact Weapons

Artifacts are powerful end-game weapons that can gain levels by being infused with Artifact Power. As your Artifact Weapon progresses it will gain attack damage and increase the total damage output of your character versus monsters. The bonus is active as long as you are wearing the weapon. Please keep in mind that this bonus does NOT apply in PvP. You can receive your Artifact Weapon by completing the Spectral Awakening quest. https://wiki.cyntara.org/books/quests/page/lv-700-spectral-awakening


Artifact Power

Artifact Power is the experience equivalent for your weapon. It follows a different formula for the required experience points per level than the character level though. Artifact Power can be obtained by using Artifact Tokens.


Artifact Progression

As mentioned previously, your Artifact Weapon will progress as it gains Artifact Power. This is automatic and only requires reaching the below level to reach the next tier.

Melee

Item
Img
Tier
Stats
Artifact Blade

 

1

  • Weight: 50.0 oz
  • Attack: 275
  • Melee: +4
  • Mana Leech: +6%
Artifact Mace

 

1

  • Weight: 50.0 oz
  • Attack: 275
  • Boss Damage Reduction: +6%
  • Life Drain Protection: +6%
  • Melee: +6
Artifact Chopper

 

1

  • Weight: 50.0 oz
  • Attack: 275
  • Melee: +4
  • Life Leech: +6%
Artifact Blade

 

2

  • Weight: 50.0 oz
  • Attack: 290
  • Melee: +6
  • Mana Leech: +6%
Artifact Mace

 

2

  • Weight: 50.0 oz
  • Attack: 290
  • Boss Damage Reduction: +7%
  • Life Drain Protection: +7%
  • Melee: +8
Artifact Chopper

 

2

  • Weight: 50.0 oz
  • Attack: 290
  • Melee: +6
  • Life Leech: +7%
Artifact Blade

 

 

3

  • Weight: 50.0 oz
  • Attack: 310
  • Melee: +10
  • Mana Leech: +7%
Artifact Mace

 

 

3

  • Weight: 50.0 oz
  • Attack: 310
  • Boss Damage Reduction: +8%
  • Life Drain Protection: +8%
  • Melee: +10
Artifact Chopper

 

 

3

  • Weight: 50.0 oz
  • Attack: 310
  • Melee: +10
  • Life Leech: +7%
Artifact Blade

 

 

4

  • Weight: 50.0 oz
  • Attack: 340
  • Melee: +12
  • Mana Leech: +8%
Artifact Mace

 

4

  • Weight: 50.0 oz
  • Attack: 340
  • Melee: +12
  • Boss Damage Reduction: +9%
  • Life Drain Protection: +9%
Artifact Chopper

 

4

  • Weight: 50.0 oz
  • Attack: 340
  • Melee: +12
  • Life Leech: +8%
Ultimate Artifact Blade

 

5

  • Weight: 50.0 oz
  • Attack: 375
  • Melee: +14
  • Mana Leech: +9%
Ultimate Artifact Mace

 

5

  • Weight: 50.0 oz
  • Attack: 375
  • Melee: +14
  • Boss Damage Reduction: +10%
  • Life Drain Protection: +10%
Ultimate Artifact Chopper

 

5

  • Weight: 50.0 oz
  • Attack: 375
  • Melee: +14
  • Life Leech: +9%
Supreme Artifact Blade

 

6

  • Weight: 50.0 oz
  • Attack: 405
  • Melee: +15
  • Life Leech: +10%
Supreme Artifact Mace

 

6

  • Weight: 50.0 oz
  • Attack: 405
  • Melee: +15
  • Mana Leech: +10%
Supreme Artifact Chopper

 

6
  • Weight: 50.0 oz
  • Attack: 405
  • Melee: +14
  • Boss Damage Reduction: +12%
  • Life Drain Protection: +12%

Distance

Item
Img
Tier
Stats
Artifact Crossbow
1
  • Weight: 50.0 oz
  • Attack: 30
  • Range: 5
  • Hit Chance: +7%
  • Critical Chance: +0.8%
  • Critical Damage: +10%
Artifact Bow
1
  • Weight: 50.0 oz
  • Attack: 22
  • Range: 7
  • Hit Chance: +8%
  • Life Leech: +6%
  • Mana Leech: +7%
Artifact Crossbow
2
  • Weight: 50.0 oz
  • Attack: 35
  • Range: 5
  • Hit Chance: +8%
  • Critical Chance: +0.9%
  • Critical Damage: +15%
Artifact Bow
2
  • Weight: 50.0 oz
  • Attack: 26
  • Range: 7
  • Hit Chance: +9%
  • Life Leech: +7%
  • Mana Leech: +7%
Artifact Crossbow
3
  • Weight: 50.0 oz
  • Attack: 40
  • Range: 6
  • Hit Chance: +8%
  • Critical Chance: +0.9%
  • Critical Damage: +15%
Artifact Bow
3
  • Weight: 50.0 oz
  • Attack: 32
  • Range: 7
  • Hit Chance: +10%
  • Life Leech: +7%
  • Mana Leech: +8%
Artifact Crossbow
4
  • Weight: 50.0 oz
  • Attack: 55
  • Range: 6
  • Hit Chance: +10%
  • Critical Chance: +1.0%
  • Critical Damage: +17%
  • Mana: +5%
Artifact Bow
4
  • Weight: 50.0 oz
  • Attack: 38
  • Range: 7
  • Hit Chance: +12%
  • Life Leech: +8%
  • Mana Leech: +8%
Ultimate Artifact Crossbow
 5
  • Weight: 50.0 oz
  • Attack: 60
  • Range: 6
  • Hit Chance: +12%
  • Critical Chance: +1.2%
  • Critical Damage: +19%
  • Mana: +7%
Ultimate Artifact Bow
 5
  • Weight: 50.0 oz
  • Attack: 38
  • Range: 7
  • Hit Chance: +14%
  • Life Leech: +9%
  • Mana Leech: +9%
Supreme Artifact Crossbow

6
  • Weight: 50.0 oz
  • Attack: 60
  • Range: 6
  • Hit Chance: +12%
  • Max Mana: +9%
  • Critical Chance: +1.4%
  • Critical Damage: +21%
Supreme Artifact Bow

 

6
  • Weight: 50.0 oz
  • Attack: 38
  • Range: 7
  • Hit Chance: +16%
  • Life Leech: +10%
  • Mana Leech: +10%

Magic

Item
Img
Tier
Stats
Artifact Wand
1
  • Weight: 50.0 oz
  • Range: 5
  • Magic Level: +6
  • Damage: 1800-3000
Artifact Rod
1
  • Weight: 50.0 oz
  • Range: 5
  • Magic Level: +6
  • Damage: 1650-2800
Artifact Wand
2
  • Weight: 50.0 oz
  • Range: 5
  • Magic Level: +8
  • Damage: 2200-3250
Artifact Rod
2
  • Weight: 50.0 oz
  • Range: 5
  • Magic Level: +8
  • Damage: 2150-3000
Artifact Wand
3
  • Weight: 50.0 oz
  • Range: 5
  • Magic Level: +10
  • Damage: 2650-3450
Artifact Rod
3
  • Weight: 50.0 oz
  • Range: 5
  • Magic Level: +10
  • Damage: 2500-3200
Artifact Wand
4
  • Weight: 50.0 oz
  • Range: 5
  • Magic Level: +12
  • Damage: 2850-3650
Artifact Rod
4
  • Weight: 50.0 oz
  • Range: 5
  • Magic Level: +12
  • Damage: 2650-3400
Ultimate Artifact Wand
5
  • Weight: 50.0 oz
  • Range: 5
  • Magic Level: +14
  • Damage: 3000-3650
Ultimate Artifact Rod
5
  • Weight: 50.0 oz
  • Range: 5
  • Magic Level: +14
  • Damage: 2800-3400

Artifact Tokens

Artifact Tokens grant Artifact Power for your weapon upon using. They can be obtained through numerous activities on Cyntara.
There is currently a set of 5 total tokens that you can find on Cyntara. They reward different amounts of Artifact Power and the type of token you will get depends on the difficulty of the content where you get them from. The amount of Artifact Power received from Artifact Tokens is further multiplied based on your Artifact Knowledge level.


Artifact Token Sources

The artifact power tokens can be obtained from the following content:


Artifact Knowledge

Artifact Knowledge is a multiplier that applies to the base value of Artifact Tokens. The multiplier is applied the moment you loot a token and does not apply retroactively to previously looted tokens. The Artifact Knowledge can be increased by completing the Artifact Knowledge Research by talking to the Artifact Master NPC. The Artifact Knowledge is initially locked to a maximum level of 25 however the limit can be increased to level 40 by completing the last mission of the Spectral Awakening Quest.


Knowledge Catch Up

The research knowledge is sped up for people that just received their Artifact Weapon. You can check this by visiting the Artifact Master NPC, say Hi and then Research. He will then inform you about the catch up mechanic and your current knowledge level. Additionally, Artifact Knowledge level will advance to 1/3rd of the highest Artifact Knowledge level on the server. Additionally, until you reach 2/3rds of the highest Artifact Knowledge level on the server, the research time will be reduced from 22 hours to 5 hours per research until you catch up.


Artifact Infusion

Artifact Weapons can be infused with the weapons on the list below to provide them with increase in attack and additional damage added to your wand.

You right click on the weapon you are infusing, then on your artifact weapon that's in your inventory.

Note: You can either use the quest version of the weapon or the starter weapon upgraded yourself. Infusions cannot be removed but can be over written with a higher version. When attempting to infuse the correct weapon, it will let you know the ore requirements if you do not have them.

Quest Progression: Banshee -> Pits of Inferno -> Annihilator -> Inquisition -> Alternate Fate

Knights and Paladins get a attack bonus, Mages and Druids get a flat additional damage to their wands/rods.

Tier Weapon Quest Level Knight Attack Paladin Attack Mage Damage Ore Required
1

Knight: Nightmare Blade

Paladin: Demonic Bow

Druid: Diamond Sceptre

Sorcerer: Shadow Sceptre

Banshee Quest Pt 2 500 5 2 +75
  •  Rutile Ore (x2)
2

Knight: Clement Sword

Paladin: Mycological Bow

Druid: Glacial Rod

Sorcerer: Wand of Everblazing

Pits of Inferno 600 10 4 +125
  • Rutile Ore (x5)
3

Knight: Vengeance Sword

Paladin: Crackwhip Bow

Druid: Energy-bound Rod

Sorcerer: Royalty wand

Annihilator 900 20 8 +225
  • Rutile Ore (x5),
  • Obsidian Ore (x2
4

Knight: Falcon Longsword

Paladin: Falcon Bow

Druid: Falcon Rod

Sorcerer: Falcon Wand

Inquisition 1000 40 12 +325
  • Rutile Ore (x5),
  • Obsidian Ore (x5
  • Onyx Ore (x2)
  • Sunstone Ore (x2)
5

Knight: Magic sword and above

Paladin: Hive Bow and above

Druid: Underworld Rod and above

Sorcerer: Wand of Voodoo and above

Alternate Fate 1200 50 14 +375
  • Rutile Ore (x5)
  • Obsidian Ore (x5)
  • Onyx Ore (x5)
  • Sunstone Ore (5x)

Artifact Swap

The Artifact Weapons can be additionally swapped for their respective counterparts. Paladins can freely swap between the bow and crossbow variants by right-clicking their weapons. Knights can freely swap between the club, axe and sword variants by issuing the !artifact command.

Commands:

!artifact club/sword/axe

!artifact bow/crossbow

!artifact death/energy/etc

!artifact


Artifact Wand/Rod Elements

The Artifact Wands and Rods are versatile and can have their damage element changed. To change the element, simply say !artifact and choose the element from the list. Please keep in mind that not all elements are available and that sorcerers and druids have different choices.


Artifact Talents

Artifact Talents can be located at the top left under Character, Talents. You can earn 1 experience per kill in the 1200 zones and you can also use Minor Artifact Talent Token to gain 10 experience. You can buy these on the market for a quick boost. These can provide a tremendous boost in power in PvE and sometimes are worth purchasing off the market.


Artifact Spells

Artifacts also provide access to new spells - each vocation receives two spells, one that unlocks at Artifact Level 5, one at Artifact Level 10, and two at Artifact Level 15. Additionally Artifact Spells have 4 ranks that can be upgraded through Artifact Spell Tokens obtainable from higher level rebirth spawns.

vocation spell name (cast) Effect

Sorcerer:

  • Thunder Storm ("utori mas vis")
  • Rank 1: Summons a thunder storm that periodically zaps the caster's closest non-player targets and electrifies them.
  • Rank 2: Removes soul cost.
  • Rank 3: Increases duration by 25%.
  • Rank 4: Incrases the number of spell targets by 2.

 

  • Transcend ("utori rai sio")
  • Rank 1: Increases all damage dealt to monsters for all party and guild members within 30 tile distance. This spell applies a 30 minute debuff to all affected players making them unable to benefit from the Transcend effect again during that time.
  • Rank 2: Remove soul cost.
  • Rank 3: Increases duration by 25%.
  • Rank 4: Increases damage buff by 5%.

 

  • Shocking Pulse ("utito mas vis")
  • Rank 1: Periodically unleashes an energy nova dealing Energy damage in an area around the caster.
  • Rank 2: Removes soul cost.
  • Rank 3: Increases duration by 25%.
  • Rank 4: Incrases area of effect.

 

  • Meteor ("utito mas flam")
  • Rank 1: Periodically conjures a meteor strike from the sky that explodes on impact dealing Fire damage.
  • Rank 2: Removes soul cost.
  • Rank 3: Increases duration by 25%.
  • Rank 4: Increases area of effect.

Druid:

  • Rejuvenation ("utura sio")
  • Rank 1: Restores a target's health periodically.
  • Rank 2: Removes soul cost.
  • Rank 3: Increases duration by 25%.
  • Rank 4: Increases healing frequency by 50%.

 

  • Ice Barrage ("utori mas frigo")
  • Rank 1: Periodically send out an ice barrage in random directions, dealing ice damage to all non-player creatures in an area.
  • Rank 2: Removes soul cost.
  • Rank 3: Increases duration by 25%.
  • Rank 4: Increases the number of spell shots by 2.

 

  • Freezing Pulse ("utito mas frigo")
  • Rank 1: Periodically unleashes an ice nova dealing Ice damage in an area around the caster.
  • Rank 2: Removes soul cost.
  • Rank 3: Increases duration by 25%.
  • Rank 4: Increases area of effect.

 

  • Grove Guardian ("utito sio vita")
  • Rank 1: Increases a target's max health/mana for a short duration.
  • Rank 2: Removes soul cost.
  • Rank 3: Increases duration by 25%.
  • Rank 4: Increases a target's max health/mana by additional 5%.

Paladin:

  • Holy Devotion ("utito sio san")
  • Rank 1: Redirects 10% of damage dealt to the caster's target back onto the caster for 120 seconds.
  • Rank 2: Removes soul cost.
  • Rank 3: Increases duration by 50%.
  • Rank 4: Increases reflection by 50%.

 

  • Mirage Archer ("utevo res con")
  • Rank 1: Summons a Mirage Archer to aid the caster in combat against non-player creatures for 120 seconds.
  • Rank 2: Removes soul cost.
  • Rank 3: Increases duration by 50%.
  • Rank 4: Increases the number of spell targets by 2.

 

  •  Fist of the Heavens ("utori mas san")
  • Rank 1: Summons a heavenly fist that periodically smites the caster's closest non-player targets and dazzles them.
  • Rank 2: Removes soul cost.
  • Rank 3: Increases duration by 25%.
  • Rank 4: Increases the number of spell targets by 2.

 

  • Strafe ("exori mas con")
  • Rank 1: Shoots an ethereal spear at the caster's nearest non-player targets dealing Physical damage over time.
  • Rank 2: Removes soul cost.
  • Rank 3: Increases the number of spell targets by 2.
  • Rank 4: Increases critical strike chance by 50%.

Knight:

  • Cleave ("utito mas tempo")
  • Rank 1: The caster's melee damage splashes to nearby targets for 60 seconds.
  • Rank 2: Removes soul cost.
  • Rank 3: Increases duration by 50%.
  • Rank 4: Increases area of effect.

 

  • Fortitude ("utamo rai tempo")
  • Rank 1: Massively reduces all damage taken by 75% for 10 seconds.
  • Rank 2: Removes soul cost.
  • Rank 3: Increases duration by 50%.
  • Rank 4: Increases damage reduction by 20%.

 

  • Brambles ("utamo mas tempo")
  • Rank 1: Reflects 50% of non-player melee damage dealt to the caster back to their attacker for 120 seconds.
  • Rank 2: Removes soul cost.
  • Rank 3: Increases duration by 50%.
  • Rank 4: Increases reflection by 50%.

 

  • Blade Vortex ("exori gran mas")
  • Rank 1: Summons a vortex of blades around the caster, dealing damage to all non-player creatures that are hit by the blade.
  • Rank 2: Removes soul cost.
  • Rank 3: Increases duration by 25%.
  • Rank 4: Summons an additional blade.

Transmogrification

The Transmogrification system lets you replace the appearance of an item with the appearance of another item.


Unlocking Appearances

When you kill monsters that drop items, you will automatically have the appearances of the looted items unlocked.
If you are hunting in a party, everyone eligible for the loot will also unlock the appearances.
Appearances can be additionally unlocked by completing quests that reward items.


Applying Appearances

To apply an appearance, simply access the Transmogrification window by pressing More -> Transmog button in the client. 


Excluded Items

Due to a few limitations and reasons the following items are excluded from the Transmogrification system:

Power Runes

Power Runes allow players to assign Trigger and Effect runes to their equipped armor.
When the condition of a Trigger rune is met, the Effect rune will be activated and applied to the player.
Power Runes can be unlocked by killing raid bosses , completing higher level talisman dungeons and daily quests


Acquiring Power Runes

power runes are acquired via daily quests and event boss loot they come in 4 pieces fragments in wich you need to match together to complete a full power rune.


Trigger Runes


Effect Runes

The Knife and Vial of Zydrate

The Knife allows you to start collecting and using Vial of Zydrate. This is a short term buff that provides a variety of great effects. When you drink/use this item you gain: Fills your soul points, skills increased by 5%, maximum mana or hit points by 5% and benefit from double health or mana regeneration. The increase in health or mana depends on your vocation!

-You see the knife. It weighs 5.00 oz. To help with the agony.

knife.png 

What is The Knife?

Allows you to use Vials of Zydrate. While this use to be a incredibly hard item to acquire it has since become a lot easier. It use to be hard to get The Knife in old versions of Cyntara but nowadays there is other ways to get it. Making it more easy!

Option 1:

Jesters World Raid is one option. There is announcement before spawn, and it can spawn: Violent J, Joey Terrifying, Faygo Vendor. This raid takes place in Venore.

knife-2.png

Second Way:

Entering Mortal Combat Arena and killing Joey Terrifying. Pretty hard but still a way to get it. Just need to be patient. https://wiki.cyntara.org/books/quests/page/lv-500-mortal-combat

mort-8.png

Third Way:

Going to the Mind Flayers spawn and killing Mind Flayers. (Level 1000 Spawn) Rare Drop

knife-1.png


You see a Vial of Zydrate. They weigh 15.00 oz. Zydrate comes in a little glass vial.

knife-3.png

Notes :

- You can't use it without having The Knife.

- Zydrate Vial will stay in effect for 30 minutes or until you die.

How to get Vial of Zydrate?

Bosses drop it around Cyntara: Example: Vlad, Jesters, etc.

Corruption Shard


You are able to corrupt gear with a Corruption Shard. This will either increases the stats, decrease the stats, or completely destroy the item. Once gear has been corrupted it cannot be changed. The exception being tier sets. They can still be upgraded with Set Tier Tokens once corrupted.

Takes 20 Corruption Ashes to make one Corruption Shard.

Items cannot be restored if destroyed through this process.

 

Tier Sets - Endgame

All pieces of the Starbringer, High Noble and Kyanite sets are obtainable from the following bosses:

» Ferumbras
» Cosmic Reaver
» Namtar
» Orshabaal
» Gaz'haragoth
» Amirada
» World Ender
» The shaper
» Assassin

Sets are divided as follows:

Knight: Kyanite

Paladin: High Noble

Sorcerer/Druid: Starbringer


Once obtained, these pieces of equipment will be upgradable using a Tier Set Upgrade Token; the Starbringer, High Noble and Kyanite set pieces will upgrade into Battlemage, Amethyst Palladium and Demolisher sets respectively. Additionally, each of the endgame sets will be further upgradable using the Tier Set Upgrade Tokens up to level 6.
Each consecutive upgrade will cost another Tier Set Upgrade Token. For example, upgrading a Starbringer Hat into a Battlemage Hat (Tier 1) will cost 1 Tier Set Upgrade Token; upgrading a Battlemage Hat (Tier 1) into a Battlemage Hat (Tier 2) will cost 2 Tier Set Upgrade Tokens, and so on. With each additional upgrade, the piece of equipment piece will receive additional stats.

A Tier Set Upgrade Token can be obtained for completing the following activities (with a weekly cool down on each):
» Killing the World Ender, Amirada, Namtar, Gaz'haragoth and The Shaper (Each kill rewards One Token). Players will receive a notification when earning a Tier Set Upgrade Token from weekly bosses.

  1. Completing 20x level 900+ tasks.
  2. Completing 15x level 25+ dungeons. Also it will be Lowered weekly Tier Set dungeon level requirements by 5 levels for each time period.
  3. Handing in 10x Demonic Crystals for Trimurti in the Demonborn Valley.
  4. Getting 25000 daily quest points.

Sets


 

Tier Set Upgrade Tokens

How do I get and obtain Tier Set Upgrade Tokens?

Glad you asked. They are obtained through a variety of tasks in game and will be explained in the pictures below. You can also access this information through the bar at the top left, go to Tier Set Tokens.

(Wand -> Character -> Tier Set Tokens)

Ways to obtain: World/Raid bosses, 10x Dungeons, 25,000 Daily Quest Points, Trimurti Task, and 20x Cursed Chest spawns.

 

 

Demolisher's set upgrades

pE5set-1.png


First of all check Tier Sets For more information about how to get tier set upgrade tokens.


-T1

You need 4 tier set upgrade tokens to upgrade your kyanite set into Demolisher's set (T1) and 1 tier set upgrade token for 1 piece.

When you put all set you get next stats :(Arm: 75, melee +22, shielding +19, max health +51%, max mana +4%, protection physical +18%, fire +10%, death +18%, movement speed +1%, health regen +825/1s, mana regen +370/1, life leech +5%, mana leech +14%, critical damage +20%, mana cost reduction +3%).

set2.png

Demolisher's helmet (T1), Demolisher's chestplate (T1), Demolisher's legs (T1) and Demolisher's boots (T1)


-T2

You need 8 tier set upgrade tokens to upgrade your Demolisher's set (T1) into Demolisher's set (T2) and 2 tier set upgrade token for 1 piece.

When you put all set you get next stats :(Arm: 75, melee +23, shielding +19, max health +58%, max mana +4%, protection physical +18%, fire +10%, death +18%, movement speed +1%, health regen +895/1s, mana regen +470/1, life leech +6%, mana leech +14%, critical damage +21%, mana cost reduction +3%).

set2.png

Demolisher's helmet (T2),Demolisher's chestplate (T2), Demolisher's legs (T2) and Demolisher's boots (T2)


-T3

You need 12 tier set upgrade tokens to upgrade your Demolisher's set (T2) into Demolisher's set (T3) and 3 tier set upgrade token for 1 piece.

When you put all set you get next stats :(Arm: 75, melee +23, shielding +19, max health +59%, max mana +4%, protection physical +18%, fire +10%, death +18%, movement speed +1%, health regen +1025/1s, mana regen +470/1, life leech +6%, mana leech +17%, critical damage +21%, mana cost reduction +3%).

set2.png

Demolisher's helmet (T3), Demolisher's chestplate (T3), Demolisher's legs (T3) and Demolisher's boots (T3)


-T4

You need 16 tier set upgrade tokens to upgrade your Demolisher's set (T3) into Demolisher's set (T4) and 4 tier set upgrade token for 1 piece.

When you put all set you get next stats :(Arm: 75, melee +24, shielding +19, max health +63%, max mana +4%, protection physical +18%, fire +10%, death +18%, movement speed +1%, health regen +1125/1s, mana regen +470/1, life leech +7%, mana leech +20%, critical damage +22%, mana cost reduction +3%).

set2.png

Demolisher's helmet (T4), Demolisher's chestplate (T4), Demolisher's legs (T4) and Demolisher's boots (T4)


-T5

You need 20 tier set upgrade tokens to upgrade your Demolisher's set (T4) into Demolisher's set (T5) and 5 tier set upgrade token for 1 piece.

When you put all set you get next stats :(Arm: 75, melee +24, shielding +19, max health +67%, max mana +4%, protection physical +18%, fire +10%, death +18%, movement speed +2%, health regen +1225/1s, mana regen +470/1, life leech +7%, mana leech +20%, critical damage +22%, mana cost reduction +3%).

set2.png

Demolisher's helmet (T5), Demolisher's chestplate (T5), Demolisher's legs (T5) and Demolisher's boots (T5)


-T6

You need 24 tier set upgrade tokens to upgrade your Demolisher's set (T5) into Demolisher's set (T6) and 6 tier set upgrade token for 1 piece.

When you put all set you get next stats :(Arm: 75, melee +26, shielding +21, max health +71%, max mana +4%, protection physical +18%, fire +10%, death +18%, movement speed +2%, health regen +1325/1s, mana regen +470/1, life leech +8%, mana leech +23%, critical damage +23%, mana cost reduction +3%).

set2.png

Demolisher's helmet (T6), Demolisher's chestplate (T6), Demolisher's legs (T6) and Demolisher's boots (T6)


Big thanks for Diath and Despacito

Assem.

 

Amethyst palladium set upgrades

set.png

First of all check Tier Sets For more information about how to get tier set upgrade tokens.


-T1

You need 4 tier set upgrade tokens to upgrade your high noble set into amethyst palladium set (T1) and 1 tier set upgrade token for 1 piece.

When you put all set you get next stats :(Arm: 72, distance fighting +38, shielding +8, max health +39%, max mana +10%, protection physical +11%, death +16%, movement speed +2%, health regen +770/1s, mana regen +670/1s, life leech +10%, mana leech +11%, critical damage +20%, mana cost reduction +3%).

8H0set-1.png

Amethyst palladium helmet (T1) ,Amethyst palladium armor (T1) ,Amethyst palladium legs (T1) and Amethyst palladium boots (T1)


-T2

You need 8 tier set upgrade tokens to upgrade your amethyst palladium set (T1) into amethyst palladium set (T2) and 2 tier set upgrade token for 1 piece.

When you put all set you get next stats :(Arm: 72, distance fighting +42, shielding +8, max health +43%, max mana +13%, protection physical +11%, death +16%, movement speed +2%, health regen +865/1s, mana regen +765/1s, life leech +12%, mana leech +13%, critical damage +21%, mana cost reduction +3%).

8H0set-1.png

Amethyst palladium helmet (T2), Amethyst palladium armor (T2),Amethyst palladium legs (T2) and Amethyst palladium boots (T2)


-T3

You need  12 tier set upgrade tokens to upgrade your amethyst palladium set (T2) into amethyst palladium set (T3) and 3 tier set upgrade token for 1 piece.

When you put all set you get next stats :(Arm: 72, distance fighting +42, shielding +8, max health +47%, max mana +16%, protection physical +11%, death +16%, movement speed +2%, health regen +960/1s, mana regen +860/1s, life leech +12%, mana leech +13%, critical damage +21%, mana cost reduction +3%).

8H0set-1.png

Amethyst palladium helmet (T3), Amethyst palladium armor (T3), Amethyst palladium legs (T3) and Amethyst palladium boots (T3)


-T4

You need  16 tier set upgrade tokens to upgrade your amethyst palladium set (T3) into amethyst palladium set (T4) and 4 tier set upgrade token for 1 piece.

When you put all set you get next stats :(Arm: 72, distance fighting +45, shielding +8, max health +51%, max mana +19%, protection physical +11%, death +16%, movement speed +3%, health regen + 1055/1s, mana regen +955/1s, life leech +14%, mana leech +16%, critical damage +22%, mana cost reduction +3%).  

8H0set-1.png

Amethyst palladium helmet (T4),Amethyst palladium armor (T4), Amethyst palladium legs (T4) and Amethyst palladium boots (T4)


-T5

You need  20 tier set upgrade tokens to upgrade your amethyst palladium set (T4) into amethyst palladium set (T5) and 5 tier set upgrade token for 1 piece.

When you put all set you get next stats :(Arm: 72, distance fighting +45, shielding +8, max health +55%, max mana +22%, protection physical +11%, death +16%, movement speed +3%, health regen + 1150/1s, mana regen + 1050/1s, life leech +14%, mana leech +16%, critical damage +22%, mana cost reduction +3%). 

8H0set-1.png


Amethyst palladium helmet (T5), Amethyst palladium armor (T5), Amethyst palladium legs (T5) and Amethyst palladium boots (T5)

-T6

You need  24 tier set upgrade tokens to upgrade your amethyst palladium set (T5) into amethyst palladium set (T6) and 6 tier set upgrade token for 1 piece.

When you put all set you get next stats :(Arm: 72, distance fighting +48, shielding +8, max health +59%, max mana +25%, protection physical +11%, death +16%, movement speed +4%, health regen + 1245/1s, mana regen + 1145/1s, life leech +16%, mana leech +19%, critical damage +23%, mana cost reduction +3%).

8H0set-1.png

Amethyst palladium helmet (T6),Amethyst palladium armor (T6),Amethyst palladium legs (T6) and Amethyst palladium boots (T6)


Big thanks for Diath and Despacito

Assem.

 

 

Battlemage set upgrades

set-1.png

First of all check Tier Sets For more information about how to get tier set upgrade tokens.


-T1 

You need 4 tier set upgrade tokens to upgrade your starbringer set into battlemage set (T1) and 1 tier set upgrade token for 1 piece.

When you put all set you get next stats :(Arm: 44, magic level +33, max health +15%, max mana +20%, protection physical +17%, death +12%,health regen +165/1s, mana regen +970/1s, mana leech +12%, critical damage +20%, mana cost reduction +3%, movement speed +2%).

set-2.png   

Battlemage helmet (T1) , Battlemage Chestplate (T1) ,Battlemage legs (T1) and Battlemage boots (T1)

 


-T2

You need 8 tier set upgrade tokens to upgrade your battlemage set (T1) into battlemage set (T2) and 2 tier set upgrade token for 1 piece.

When you put all set you get next stats :(Arm: 44, magic level +35, max health +15%, max mana +24%, protection physical +17%, death +12%,health regen +165/1s, mana regen +1065/1s, mana leech +16%, critical damage +21%, mana cost reduction +3%, movement speed +2%).

set-2.png

Battlemage helmet (T2), Battlemage chestplate (T2), Battlemage legs (T2) and Battlemage boots (T2)


-T3

You need 12 tier set upgrade tokens to upgrade your battlemage set (T2) into battlemage set (T3) and 3 tier set upgrade token for 1 piece.

When you put all set you get next stats :(Arm: 44, magic level +35, max health +15%, max mana +28%, protection physical +17%, death +12%,health regen +165/1s, mana regen +1160/1s, mana leech +16%, critical damage +21%, mana cost reduction +3%, movement speed +2%).

set-2.png

Battlemage helmet (T3), Battlemage chestplate (T3), Battlemage legs (T3) and Battlemage boots (T3)


-T4

You need 16 tier set upgrade tokens to upgrade your battlemage set (T3) into battlemage set (T4) and 4 tier set upgrade token for 1 piece.

When you put all set you get next stats :(Arm: 44, magic level +37, max health +15%, max mana +32%, protection physical +17%, death +12%,health regen +165/1s, mana regen +1255/1s, mana leech +20%, critical damage +22%, mana cost reduction +3%, movement speed +2%).

set-2.png

Battlemage helmet (T4), Battlemage chestplate (T4), Battlemage legs (T4) and Battlemage boots (T4)


-T5

You need 20 tier set upgrade tokens to upgrade your battlemage set (T4) into battlemage set (T5) and 5 tier set upgrade token for 1 piece.

When you put all set you get next stats :(Arm: 44, magic level +37, max health +15%, max mana +36%, protection physical +17%, death +12%,health regen +165/1s, mana regen +1350/1s, mana leech +20%, critical damage +22%, mana cost reduction +3%, movement speed +2%).

set-2.png

Battlemage helmet (T5), Battlemage chestplate (T5), Battlemage legs (T5) and Battlemage boots (T5)


-T6

You need 24 tier set upgrade tokens to upgrade your battlemage set (T5) into battlemage set (T6) and 6 tier set upgrade token for 1 piece.

When you put all set you get next stats :(Arm: 44, magic level +39, max health +15%, max mana +40%, protection physical +17%, death +12%,health regen +165/1s, mana regen +1435/1s, mana leech +23%, critical damage +23%, mana cost reduction +4%, movement speed +2%).


set-2.png

Battlemage helmet (T6), Battlemage chestplate (T6), Battlemage legs (T6) and Battlemage boots (T6)


 

Big thanks for Diath and Despacito

Assem.

Demonic Acid

This item allows you to break down an armour piece into 5 of the divination card for that armour type.

While this is a loss, sometimes you will find you cannot sell your tier pieces and it's better to get half of the cards back.

This item drops from world bosses and cursed chests.